Forceappliedvalue and contactareavalue are read from input. declare and assign pointer myballobject with a new ballobject object. then, set myballobject's forceapplied and contactarea to forceappliedvalue and contactareavalue, respectively. ex: if the input is 6.5 10.0, then the output is: ballobject's forceapplied: 6.5 ballobject's contactarea: 10.0 2526272829303132333435363738394041 /* additional variable declarations go here */ ballobject* myballobject; cin >> forceappliedvalue; cin >> contactareavalue; /* your code goes here */ ballobject* forceapplied = myballobject; ballobject* contactarea = myballobject; myballobject->print(); return 0;}