Use the following UML for Questions 4-7.
-
Weapon
name: string
power : int
+Weapon():
+Weapon (string, int) :
+ getName() const
+ getPower (const
string
int
+ setName(string) : void
+ setPower (int) : void
+fireweapon() : int
-
name: string
Player
weapon: Weapon
+ Player () :
+ Player(string, string, int) :
+ getName() const
string
+ showweapon (const: void
+ fireweapon() : int
+ setWeapon(string, int) : void
